Song Beater: Quite My Tempo!

About

Release date

September 19, 2019

Publisher

Playito.com

Song Beater is a VR rhythm/fitness game on steroids. Beat 45+ included songs and videos (or add your own) with your bare fist in Fit Boxing mode (singleplayer and multiplayer), wield variety of weapons (blades, tonfas, phasers, staff, saw) in Free Style, or concentrate on uplifting text flow in Letter Hunter mode. Global and friends leaderboards, achievements, calories burnt statistics. Custom songs and videos support.

  • 3 game modes, singleplayer and multiplayer
  • 4 game environments (Deep Space, Dark Island, Ancient Egypt, Early Access theme)
  • 5 difficulty levels (light, gentle, normal, intense and... impossible)
  • 30 achievements
  • Family party mode; Song speed settings (90-150%), no-fail option; Color customizations; Several types of laser obstacles, stationary and moving; Hidden and not so hidden cultural references, memes, easter eggs... :)
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Supported platforms

Additional details

Genres
Player modes
Game modes
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Ratings & reviews

4.55

38 ratings

Oculus rating

Player reviews

ET3D

October 6, 2019

4/5

A promising rhythm game

I'm always on the lookout for more Go movement games. With its simple controller it's not as good for this as the Quest, for example, but ever since buying Very Star I'm convinced that the Go is decent enough for such games, so I decided to give Song Beater a try. I'm a little tired of the Beat Saber aesthetics of monochromatic black and neon. I prefer Very Star's colourful arcs and stages. I wish there was at least an option to switch to something more colourful. The graphics and effects are generally well done, though, discounting their copycat nature. The game has a decent selection of songs, and it wasn't hard to find something I was willing to play to. There are also 'custom' and 'video' selection tabs, which are empty, and I'm not sure what they are meant to contain. Very Star and Smash the Beats automatically recognised songs in the music directory and generated beats for them (although neither worked well). I tried the various modes. The only one which I felt gave me real feedback was the axe. The staff blinked on and off so wasn't that playable, the tonfas were just all over the place, the blade felt like it wasn't meant for slicing, just for poking, and the phaser was neat but it wasn't clear to me why I was sometimes missing even though I thought I was aiming right. So when it comes to control, I prefer Very Star. There I make large moves with my arm, and it feels natural. So I end up moving my arm and body quite a bit. In Song Beater I feel a need to conform to the body model of the controller, where my elbow is in, and that makes all movement quite small. I think that the axe would be nice if I could set it to be farther from the body. All in all, I like this better than Smash the Beats, because it makes me reach higher and doesn't have annoying bombs which disrupt the songs, but I still enjoy the movement in Very Star more and would continue to play that. Still, I'm not planning to refund, and hope the developer will improve the game over time.

7 found this helpful

Khonga

October 15, 2020

5/5

My #1 favorite game (and I have a lot)

So I’ve bought like 70+ games at this point? Certain popular games I just know I won’t like even if it’s a great game, I have a good idea of what I like and how I prefer to spend my time in VR, and I’d like to think I have a pretty broad spectrum of all the most popular games and some “hidden gems” at this point. I use my Go daily but I haven’t actually purchased anything new in a couple months now (I went all out and got everything that looked really good to me when COVID started). I had a few things left on my wish list and looked through the ENTIRE oculus store again since I rarely pay too much attention to it these days. Long story short I got 5 new, solid games, all of which I’m enjoying (a couple left to buy). This game had caught my eye once in the past, and I remember reading about how porting a 6dof game to 3dof can be strange. I admit, there are quite a few things that don’t work quite the way they’re supposed to...but there are so many different game modes and weapons (axe is my go-to). As cool as all the different options are (video playback is crazy), what really makes this game shine are first and foremost the custom tracks which keep the game fresh af...and then between the nice graphics and the couple game modes that do work (and it feels more satisfying than any other Go rhythm games including smash the beats), idk how to even describe it but you can really get into this game. Yea it would be awesome to have a game without bugs or features that don’t work properly, but life isn’t fair, and you take what you can get lol. I can honestly say this is the most fun I’ve had playing any Go game, and I expect it to stay fun for a long time to come. For $5 how can you go wrong?

7 found this helpful

epiCJesus777

May 12, 2021

5/5

Best game for the GO!

Finally turned video games into a fun and healthy exercise! Thanks for this so much!

6 found this helpful

sueme5

December 18, 2019

5/5

Super fun game!!

I wish they had a tutorial on how to add video in the background . This game is well worth the money! I love the Voice announcer and the atmosphere of the game

6 found this helpful

Donisi_S

June 3, 2021

3/5

No tutorial, confusing

Fun once you figure out how to hit. It was super frustrating without a tutorial, so you have to fail over and over trying to figure out the way you need to hit by trial and error. (Hint - let them get real close to you, and don’t switch hands if one gets tired, it doesn’t work with your other hand) But it’s fun once you get the hang of it. Still no idea how to upload your own stuff, since again there are NO instructions.

6 found this helpful

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