About

Release date

March 17, 2022

Publisher

OutsideIn Entertainment

Crossplay with all major VR headsets.

A high‑octane multiplayer shooter built for players who want speed, strategy, and seamless cross‑platform action. ALVO brings everyone together in one shared battlefield. Your headset doesn’t limit you — it connects you. {"height":300,"type":"image","width":1920}

Game Modes

Six modes offering distinct combat styles:

  • Training – Practice against AI.
  • Free‑for‑All – Every player for themselves.
  • Team Deathmatch – Squad‑vs‑squad firefights.
  • Search and Destroy – Tactical objective play.
  • Hardpoint – Hold the zone.
  • Zombies – Survive waves with your squad.

Accessibility

ALVO is built to adapt to you. Choose between manual or button reloads, customize your HUD elements, and even change the entire UI color theme. Play sitting or standing — your comfort, your style. {"height":700,"type":"image","width":1920}

Weapons & Equipment

Progress through the ranks to unlock new gear and expand your arsenal. Customize your loadouts with:

  • Scopes & reticles
  • Lasers & attachments
  • Weapon skins
  • Trinkets & cosmetic upgrades

Perks

Equip up to two perks to shape your playstyle. Need more stamina? ammo? explosive resistance? Build the advantage that fits your approach to combat.

Killstreaks

Earn consecutive kills to unleash powerful support options. Trigger different Killstreaks at 3, 5, and 7 kills to turn the tide of battle. {"height":700,"type":"image","width":1920}

Maps

ALVO features 14 core maps plus 4 day/night variants, from tight urban streets to wide‑open arenas built for fast VR combat.

Community‑made maps are supported through private matches, expanding the fight even further.

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Supported platforms

Additional details

Genres
Player modes
Game modes
Languages

Ratings & reviews

45

826 ratings

Oculus rating

Updates

2025 RECAP | WHAT’S NEW IN ALVO? A LOT.

December 29, 2025

Since the release of Update 1.5 back in October, we’ve been hard at work tightening stability, improving networking, and squashing long‑standing bugs. Thanks to community feedback, we’ve been able to track down issues like spawning on the wrong team in Search & Destroy and improve overall match…

Update 1.4.6 - Christmas Event

December 16, 2024

Christmas Event Collect 100 pieces of dropped candy to unlock festive rewards before the event finishes on January 12 How does the event work? Candy is dropped when you kill a player (Not AI) during non-private regular gamemodes. What are the event rewards? On completing the event, you will…

Player reviews

MR-FLIP187

March 22, 2022

5/5

Mind blown

I'm 40yrs old and had a old partnership with Machinima for ps3 Call of duty game play montages back in the days. (GOOD TIMES) I'm mind blown with this game and the mechanics and style. Developer's did a great job. Zombies? Waite what can it be? Yes rumors have it that zombies will also be introduced to the game as a mode. Supper excited. Only 5.36gb and at a great price. Sry im leaving this world and jumping in my head this review is over. Game on players. Ggz see you on the inside (UPDATE REVIEW AND HELP FOR NEW PLAYERS) I CAN NOT STRESS IT ENOUGH LEARN THE CONTROLES WHICH CAN BE FOUND IN THE SETTINGS. ALLOT OF NEW PLAYERS ARE COMING FROM ONWARD OR POP ONE AND EXSPECTING THIS GAME TO FEEL THE SAME OR CONTROLE THE SAME. ALSO WHEN SEEING HIGH LEVEL PLAYERS IN MATCH ASK US FOR HELP WE ARE HERE TO HELP YOU NEW PLAYERS. THIS GAME IS UNIQUE WITH LOTS TO OFFER. KILLSTREAKS. WEAPON CUSTOMIZATION. UNLOCK NEW CHARTERS. DIFFRENT PERKS. NEW GAME MODES COMING. ZOMBIES COMING. IF YOU SEE ME IN GAME AND NEED HELP ILL BE HAPPY TO ADD YOU AND HELP. MR-FLIP187 FEEL FREE TO ALSO MESSAGE ME. STAY BLESSED AND SAFE (GAME ON GAMERS)

125 found this helpful

Henry_1000

May 10, 2022

2/5

Don’t buy lobbies are dead

Don’t buy this game unless you’re fine with playing against bots most of the time. I’m not the kind of person to leave a review but I feel like people need to be warned about this. I’m lucky enough to have won this in a giveaway but I’m definitely glad I didn’t pay for it after finding out how dead it really is. Hopefully cross play will save this Gameplay feels good, controls not so good. Psvr really held this game back and now they’re kind of locked in to a scuffed control scheme.

80 found this helpful

Qyasumi.Choco

August 3, 2022

5/5

Psvr alpha tester, honest review

My old name was Choco, and me annoying steve daily a long time ago to include the sniper is why it's there. Name of the sniper? Uhh I've been following Alvo for a long time, I was one of the first 10 people in the discord, from an email sent out by Steve stating the game was back in development a long time ago. Played through the alpha & beta, learned the concepts behind recoil patterns, bullet patterns, how the recoil pivots, how the servers work, how the map design goes, the thought process, and a slew of other things. The game uses Unity Preset Assets like Onward did originally, and likely rhe same creators of those assets ported them to UE4 for Contractors to use since I've seen people mention that alvo uses the same assets. There is nothing wrong with using premade assets made by professionals when the artists/programmers that were originally hired couldn't make something as good. I mean no disrespect by that, and everyone in the Alpha & Beta were included in the decision for using Unity premade assets from the Unity store, it wasn't a split decision made by Steve at the drop of the hat, it was months of talking to us and getting feedback. Alvo is a unique experience that uses an arcade-style shooting experience similar to COD, yet took lessons from Counter-Strike. The graphics seem to be disliked by a few, but I can assure you, whoever is reading this, it's an artistic depiction and I've never met anyone who played a game only for its graphics. There are still people who play ff7, ff8, ff9, kingdom hearts, tomb raider, and a slew of other older games. + crossplay was always the goal. Regarding complaints of horrible voice quality, I know no one wants to accept this as an answer, but it is your internet connection dropping packets. You can't compare quests voice chat to Alvos because it doesn't use the same system and Alvos voice chat system requires a stable internet connection. I tested this myself as I have TMobile 5 G Home internet, and ATT Fiber 1gig internet. Me as a US player will drop packets on the Tmobile 5g internet while connecting to EU servers and have horrible voice quality, where the ATT connection remained absolutely solid. It is entirely depedent on YOUR internet connection. This explanation is met with "well why didn't they just use Oculus voice chat" and the answer is simple-- crossplay. The devs said for months before Beta released that abbreviated manual reloading would be on launch, and a bigger playerbase would shape how manual reloading worked. For gameplay purposes, it has to be comparible to the PSVR version for crossplay, it has to have fair gameplay and functionality. So based off of the feedback, devs are actively working on a toggleable option to utilize immersive reloading, while keeping button reloading as an option, and optimizing both so one isn't more advantageous than the other for fair gameplay. Some people say the community is toxic-- Every community can be toxic, but I've not experienced anything horrible outside of people lying about being devs or knowing Steve. Once people figure out that I'm Choco (Qyasumi now as a tribute to Oyasumi PunPun) they typically stop pretending and give honest feedback, I think people just want their opinions to be heard, and discord is the best way to do that. Regarding a Tutorial-- I asked them for one too ahaha this is part of the reason I put 4 stars. A wall of text isn't good to teach people how to play the game. Most people always skip tutorials, but the community banded together to teach people how to use the abbreviated manual reload, and how to switch to button press reload. I believe the devs are planning to include an actual tutorial at some point based off of feedback. Lack of content-- another reason I put 4 stars, only 9 guns in the game. Not alot of camos, not a choice if you want to prestige, not alot of attachments, not alot of maps, not alot of customization. Even if I was apart of the game from Alpha and saw it grow and know how much time it took to do everything that's in the game now & being made for the game, it's hard for me to defend lack of content for multiplayer. Multiplayer absolutely needs alot of choices for guns and attachments. It needs a grind system to unlock camos, it needs more customization. The devs are heavily aware of this and are still working on including new content. Complaints of this is just a psvr port-- You're right, in a sense. Base PS4 has better hardware than Quest does, and that's a fact. Quest 2 is using cellphone parts with fast memory, ps4 is a console with better power & hardware in general. They ported a console game to a mobile game for VR in a sense, and had to re-optimize everything without cutting graphics down, but utilizing the resolution on quest. They are magicians. Can you name another VR FPS that does or will have crossplay with PSVR? The controls are what they are now because, you're right, it's a port so it's trying to utilize the same controls on PSVR, which people have been adament about. They want the Alvo devs to copy other games gameplay styles just because Alvo feels different, yet those same people trash Alvo for utilizing Unity store assets just as other games have, such as onward & contractors. Those same artists who made Unity store presets also put them on UE4 and are available to purchase a license to use. How does that make any sense? You want Alvo to copy the gameplay of Onward, Pavlov, and/or even Contractors, yet complain and put in a negative light they the devs chose to use premade professionally made assets that those other games mentioned also use. How does that make any sense at all? Calling Alvo a scam is a spit in the face for all the devs who worked as hard as they could to get the game running on 2 SEPERATE PLATFORMS. Regarding players unhappy with the reload mechanics/controls because they're different from Pavlov, Onward, and Contractors: i've never seen anyone complain that God of War 2018 didn't have the same controls as Kingdom Hearts 3 and vice versa. Both hack n slash games, designed by different developers, with different visions. Absolutely blows my mind that people say that those 3 games decided the default controls for all VR games. Alvo is always based off of community feedback and the true immersive reloading that people want will be added. I believe that custom control binds will be added so each player can tailor their experience to what they want because everyones opinions on "the best controls" will be different. Story of the 4x and 16x scope: Back when I was annoying Steve everyday of the sniper, I had a thought to myself. Borderlands 2 VR uses snipers, and when you pull LT on the PSVR aim controller it pulls up a zoomed in screen at a lower FPS. So I told Steve, what if you took that screen, cropped it to a circle, put it in the Scope model, and had an activation box at eye-level? Then they made the scope. Almost exactly like that. But didn't like the 2D look. So they went in, added some glass/bubble effects, and now you have the 16x scope that took literal months to get where we're at. And yeah, that's my honest review & response to the negative comments. Join the discord, give the devs your feedback. -PRO's: Fast paced gameplay Good core gameplay Optimized for users with stocks Decent grind/leveling system Good UI Toggleable UI elements for immersion A working scope on PSVR & Oculus that actually works. Cross-play is coming Zombies is out! Potential for the game is sky high. -CONS: Lack of a variety of guns (will be adding more) Lack of a variet of attachments(will be adding more) Lack of a better attachment system (will improvr, atm it's 2 attachments allowed) Lack of a true tutorial (working on this) Lack of immersive reloading (they're working on this.) Lack of custom keybinds (working on this) Decide for yourself if you want to invest in something you can help shape, or hold off until it's at a point you want it at. Alvo will always be shaped by its community, and it will always keep the philosphy of "Options for gameplay" be it immersive, or automatic/button press. That's all from me, ya boi, Qyasumi (Choco) Will update to 5 stars once more guns/attachments come, as that is my absolute biggest complaint. --Edit The game is now $14.99 and is a steal for that price.

42 found this helpful

V.pickle

October 20, 2022

4/5

Good shooter

First off, cross play is difficult, since, you know, AIM assist is a thing. Other than that, pretty good. Full review: Graphics 🟥Real life 🟥Amazing 🟩Good 🟥Meh 🟥PS2 game Physics 🟥 Real life? 🟥Lots of interactions 🟩I can lift a few things 🟥None Audio: 🟥Amazing 🟩Good 🟥Earbud audio 🟥White noise Worth it? 🟥Double price and still yes 🟩Worth it 🟥If it's on sale 🟥Should be free Full of screaming kids? 🟥90% kids 🟥75% kids 🟥50% kids 🟥25% kids 🟩<10% kids Overall review, 8.5/10

40 found this helpful

DiPpy.Kaos

January 25, 2024

5/5

Not just a game, but a family!

Updating my review. I bought it when it first came to quest and gave it 5 stars. I wish I could change it to 100 stars. I live in the middle of nowhere and have no friends IRL. Every other game base is too toxic to really make friends. Not Alvo! The community (which the devs are VERY active in) has become my entire social life. All us seasoned veterans are happy to help new players. When you buy Alvo, you're not just buying a game. You're buying a family! Community aside, this is STILL the best VR shooter EVER. It's the closest you'll get to COD. The controls are a bit strange at first, but it's VERY accessible for those with disabilities or coming to VR from flat screen. Devs are CONSTANTLY updating the game and adding new features, maps, guns, etc. We even have a team based league now. Not only is this game worth every penny, but it actually SAVES you $ because you'll never want to buy another game again! It was great when it first came out, but it just keeps getting better!

28 found this helpful

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