About

Release date

April 26, 2021

Publisher

Alvios, Inc.

FEATURES:

  • 4-Player Co-op multiplayer
  • Intuitive gameplay that's easy to pick up, effortless to continue
  • Testing game for AI-Perfected Exercise, and lab-based fitness ideas
  • Ongoing development by the VR Health Institute
  • Full featured demo (until out of Alpha and Beta development)

Pacebreaker is developed by the VR Health Institute & our sister org, The Healthy Empire. Pacebreaker is our testing ground of our next-gen exercise concepts in VR. Help us test A.I. Perfected & Responsive Exercise, gameplay that changes on the fly for optimized, less-sucky exercise.

Pacebreaker is made by a small team of students, developers, researchers, and other people that love the possibility of exercise in VR and AR. Come help us build the (someday) most advanced demonstration of the potential of AI, VR, and AR combined.

Note: This is a full-featured demo of Pacebreaker, freely available during public testing of the game.

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Supported platforms

Additional details

Ratings & reviews

3.55

13 ratings

Oculus rating

Player reviews

Krishnamurti

January 8, 2022

3/5

We need a scoring board

This game is a good workout but it's boring. I played 15 mn but it's always the same. Why haven't your Dev students thought of a simple scoreboard? It would have allowed me to challenge my friends! So impossible to give more than 3 stars !!!!

2 found this helpful

lemonklaeyz

January 30, 2022

4/5

Excellent base concept

This game is like boxing meets squash. It also gets you jumping and squatting when you really get into it. Excellent base concept and I have no problem getting in 30 minutes of sweaty cardio with this app. I do hope the devs add some basic features like score counting, timer, environments, etc in the near future. Great job all!

1 found this helpful

scurt.b

December 18, 2022

5/5

Nice concept so far

I've tried plenty of fitness vr apps including weird ones that are in the depths of steam, and this one stands out. This is like a fluid boxing movement that really engages your core with twisting and punching. Even without a full game, the gameplay alone has me intrigued enough and feels natural enough to keep playing and moving. I find myself pushing to get all the rings and once I achieve that just slightly bumping up the difficulty with one of the sliders. At the lower levels, it's great as a warm up, but then pushes you to the limits of how fast you can react with the harder difficulties. I'm impressed, will have to try the coop soon with friends, and listen to music while I play.

wolfknife_B

August 2, 2022

3/5

Needs a reward system

Amazing game / potential!! But without some sort of level / score reward system it feels "pointless" quickly despite the addictive nature of it.

Ego_Placebo

June 12, 2022

4/5

Certainly has potential!

My initial reaction was, "I have no idea what I am doing, nor why, but I feel like I'm way too good at it"... Then I found the difficulty setting :) Speaking of which, the settings are in kind of an inconvenient spot - I kept opening them by accident! (In fact thats how I found the difficulty setting) It's fun for a bit and certainly gets you moving, once you figure out what you are supposed to be doing! Needs some game modes or something.. Infinite mode to just play as-is, maybe a mode with gradually increasing difficulty... Has a long way to go but seems a good starting concept :)

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