Release date

March 3, 2021



Tiny Castles is an "action puzzle game" built from the ground up using hand-tracking. It's an experimental project developed internally at Oculus to test necessary interactions for a hands-only game experience.

In the game, you play as a powerful god. The game's objective is simple - free your "believers" from the evil god and his minions and advance forward to destroy the obelisk which powers the evil in this world. The game was built to identify the types of game mechanics that could work well with hand-tracking. For this reason, it lacks real challenge and difficulty balancing and focuses more on showcasing a variety of hand interactions instead.

Included is the "Playground" level which is the best place to experience all of the game mechanics in an isolated setting while the actual game levels demonstrate these mechanics in real game scenarios.

Show more Show less

Supported platforms

Additional details

Player modes
Game modes

Ratings & reviews


186 ratings

Oculus rating




January 22, 2022


Best hand tracking game I’ve tried Hand tracking in games has often felt forced and unnecessary, like it’s an afterthought. This game is different - it has clearly been designed with hand tracking in mind from the off. The range of interactions are fun to learn and intuitive enough to use. Not sure how much Quest hand tracking makes the interactions buggy in places such as selecting items from the hand menu which is difficult to line up. My only other issue is that I’d like the levels to connect to one another with a clear end goal.

Read full article

Related games