About

Release date

February 15, 2024

Publisher

Coatsink

Under Cover: a Lightgun Cover Shooter inspired by arcade classics. Duck to reload with the groundbreaking Active Cover System. Rack up solo or co-op high scores as Red-Eye or Magnum - two undercover agents too cool to stay undercover - in the action-packed buddy-cop campaign.

Your mission: infiltrate evil megacorp Infinidyne, take down CEO Pax Harrison, and shut down his mind-control technology before he turns billions into cybernetic meat puppets.

• Classic lightgun arcade action, made for VR. • Take on Infinidyne solo with an AI partner or co-op with an online friend. • Reload and dodge enemy fire like an action hero with the Active Cover System. • Over-the-top cinematic action with explosions, bullet time, and environmental destruction. • Retro score system rewards aim, speed, and chained kills. • Use your skills, the environment, and a wide variety of special weapons to take out goons, advanced enemies, and Infinidyne bosses.

Are you ready to go Under Cover?

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Supported platforms

Additional details

Ratings & reviews

4.15

71 ratings

Oculus rating

Updates

Under Cover - Patch Notes v1.1.1a4

April 22, 2024

Hello Agents - we have another small update! Thanks to your detailed reports, we've been able to address a save game issue in Under Cover. We hope this small patch will ensure your missions will be all smooth sailing from now on. PATCH NOTES - Fixed an issue where saving progress was not working.…

Under Cover - v1.1.0a29 - Patch Notes

March 12, 2024

Attention Agents - we've got an update! We've made some small quality of life improvements and various bug fixes to make your infiltration easier. We hope you've been enjoying Under Cover and its been so nice to see all your reviews coming in - keep 'em coming! PATCH NOTES Feature additions/QoL…

Player reviews

Atmosfera-

February 15, 2024

2/5

Not bad, but too lacking

I started this up, not expecting too much of it. But after playing the first part of chapter 1, I don't think I'm gonna keep this game. I like the retro feel and look, but how are some devs able to smooth a lot of edges pretty well, and others have jagged and shimmering edges all over in their games, as does this one.. it's so hard to look at.. Gameplaywise, I missed the feeling of impact, even though you have the exploding barrels and bullet time and such. It is a light-gun inspired game, but the guns and sound effects could have had a bit more oomph. The option to turn off the crosshair is a big miss. And halfway the first part I had a feeling of playing wack-a-mole. Not in the ballpit section, that was kinda funny. But rather the red circle, to alert you of an enemy about to hit you.. holding hands much? I could very well just stand in the open with everyone shooting and missing like Stormtroopers, and just wait until the alerting circle shows up.. it would take even more fun out if it, but you catch my drift. No, it's not gonna keep my attention for long, so I'm just gonna refund. Crisis VRigade 1 and 2 did the light-gun adaptation better and with more depth, sorry..

34 found this helpful

SPiLLa_Da_DRiLLa

February 25, 2024

5/5

Time crisis lethal enforcers vr.

Look if u played time crisis2 and u loved it don't read no more and buy. Whoever saying it's lacking is unrealistic seriously what u want real bullet holes to hit u? U wanna take the controller back on reload? Give me a darn break. 1st thing it's not sandbox right there 5 stars clap clap clap. But u feel every dispursed shot it even clicks like in TC. You can combo shoot everyone of your enemy's! 5 stars clapping. Multi-player 10 stars shooting my gun in the air.💥💥💥it's freaking fun as he'll. Slow motion explosions so u can headshot that guy who hit you ,15 times for a combo. Your a headshot fiend go for it more points u can combo headshots brah. Hit him 4 times make him agree to his death bobbling his head. If there was blood and dismemberment It would be a dream but we can't have it all can we. And for market purposes I get it.but if u like arcade coin or arcade not that chucky cheese David custers stuff but true arcade action get this game it's fun af.$pillDaDrilla

33 found this helpful

NickbondVR

February 16, 2024

3/5

Entertaining, but exhausting.Pure arcade

Entertaining game, but I clearly see two things to improve. 1)It needs to have an option to be able to cover itself if we move the jostick down. At first it seems curious to crouch... but after two plays you no longer feel like moving or playing anymore. 2)Cooperative mode has no option to join a random game. Which prevents finding anyone. Only if there are friends to tell the code to, could it be played. But I think it would be nice to have the option to play randomly with other people and help each other. Extra: 3) This game would do well to have unlockables, to increase the experience bar. To unlock skins/main weapons or modes. I think it's something that would encourage its replayability. 4)The other thing that would improve it a lot would be to have haptic support from bhaptics and provolver. It's a shame not to be able to choose between several parapets as you progress, but they are all automatic... there is some lack of interaction so as not to tire out the gameplay. The more you can add, the more stars you will earn.😇 Thanks

21 found this helpful

clgozza

July 2, 2024

5/5

LOVE THIS Game!

The only thing I would love to see changed is that after a room is cleared, I’d like to be able to keep shooting things like glass bottles and chandeliers before going to the next level. Maybe have a “shoot the sign” to continue to next level like they have on crisis brigade. And until you are ready to proceed, you can finish shooting glass bottles, barrels ets. The explosions are awesome. This game is soooo fun. I’m 58 year old woman techie who loves rail shooters. I don’t care for the free movement games due to the motion sickness but this one doesn’t have that so it’s fun.

20 found this helpful

elropapi4sho

April 3, 2024

4/5

Game starts me at mission 1 after quit

If I stay and play whole game from beginning to end - great, I just keep hitting continue mission after mission, but when I come back into game after quiting to Quest home, the game forgets all my progress and starts me back at mission 1 again. When I return to play later, I want the game to allow me to pickup where I left off at on mission 4 not start me over at mission 1 and all my progress up to mission 4 is locked again. How do I keep my progress upon returning to game? It is hard to start all over from the start after standing for hours. Game is fun but I want to keep my progress.

12 found this helpful

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