Zombie Outbreak: Undead Survival

About

Release date

May 30, 2025

Publisher

Squad Cell

Step into an intense VR zombie survival experience where every shot and decision matters. Armed from the start, you’ll battle endless waves of the undead while protecting a terrified young girl. Land headshots to earn bonus ammo — and when your health gets low, head to glowing green checkpoints to heal and monitor your health status right from your wrist.

🎮 Gameplay Overview

Endless Survival Mode
One mode, all action — face wave after wave of zombies that grow faster and more dangerous over time.

Headshots Give Ammo
Accuracy is rewarded. Each headshot gives you extra bullets, encouraging skillful shooting.

Restore Health at Green Checkpoints Watch for glowing green checkpoints during combat — standing in them will recover your health.

Weapons Available in-Game
No unlocks or menus. Grab weapons as you go — pistols, rifles, and more — right from the environment.

Immersive VR Combat
Manual reloading, physical aiming, and motion controller support make every encounter feel real and intense.

Escort a Young Survivor
A frightened girl follows you throughout the outbreak. Keep her close and protected — she depends on you.

Boss Fights
Face powerful, mutated zombie bosses that test your reflexes and firepower.

End-of-Round Stats
Review your performance after each run.

Key Features

One endless survival mode

Ammo bonus for headshots

Health recovery via green checkpoints

Full VR weapon handling
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Supported platforms

Additional details

Genres
Player modes
Game modes
Languages

Ratings & reviews

45

3 ratings

Oculus rating

Updates

🎃 The Hallowed Apocalypse: Night of the Pumpkin Dead 🧟‍♂️

October 27, 2025

Step into the apocalypse in this intense VR zombie survival shooter — now featuring a haunted Halloween update! Battle through a new Hallowed Base environment crawling with pumpkin-headed zombies and eerie seasonal effects. Armed and on edge, you'll fight to survive endless waves of the undead. …

Player reviews

bluntsoutherndraggy

August 22, 2025

3/5

A cozy asset flip

Okay I know the term asset flip seems bad these days but hold on and hear me out before you start ranting at me or them. 1. The game is three bucks and the devs aren't done with it yet. They know what their game is worth and that's to be respected. 2. As stated the devs have plans to add content. 3 bucks for a subnautica style early access is pretty good to me. 3. Ever played blood and bacon on steam? Yeah think of this as your VR equivalent. It's not some AAA blockbuster it's a simple 2 step zombie shooter and it does that perfectly fine. 4. Unlike most things that seem like asset flips this game is POLISHED. No bugs that I noticed, smooth framerate, things look a little blocky in some places and the zombies look oiled up but everything looks carefully clicked into place. If they say they built all this from scratch I'd be inclined to believe em. Since you guys are intent on improvements lemme give you a few bulletpoints to work with. 1. There needs to be a mode without escorting that kid. I'm sure it won't take too long to slap together a toggle to turn her off. Or you could just turn her invincible or something I dunno. Whatever works for you I just know how people DESPISE escort missions. 2. It says you are failed when you lose. It should be you HAVE failed. I assume you guys don't speak English so I know getting told about those types of things can help out. Don't beat yourself up over it it happens to everybody. Learning new languages sucks. 3. Add a mag drop/manual reload button. I cannot express how frustrating it is to have to waste ammo into the floor because I can't pop the mag out of my pistol. You have a mag refill mechanic which is great but nothing can replace a reload button in a shooter. It's a shot of dopamine we've come to love too much. You could also just let us yank the mag out too. Whichever is easier on you guys. 4. The shotgun you guys are using loads from the bottom you have us loading it through the ejector port. This is probably more my gun autism than anything else but it's just really weird loading all those shells through the ejector port. 5. The pistol could use a second hand grip. What I mean by that is it feels really weird to just one Hand a pistol like that. You're supposed to hold it with both hands. If you need an idea of how that feels and looks zero caliber 2 just put out a free shooting range and I think they have the pistol you're using too. Plus it's fun and great for short breaks when you got em. I'll keep an eye out for updates on the game and try to remember to check em out. Look forward to seeing what you guys come up with. Also one little wishlist thing from a new player. If you guys wind up tossing around the idea for a revolver I'd love one to play with.

3 found this helpful

marcusblack

June 17, 2025

5/5

The guns are cool. I like also the animations of the zombies

3 found this helpful

MojoJojoJojoJoe

August 12, 2025

4/5

Rudimentary but good start

Obviously its in early access and theres only one stage and a training area(says a new stage coming soon). Gunplay is solid with the three choices available. Graphics are passable. Sound design could be more varied. AGAIN this is early access so they still have plenty to add but it works for a nice time waster.

2 found this helpful

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