God of Riffs: Battle for the Metalverse

关于

发行日期

2022年10月4日

发行商

VYERSOFT

在 God of Riffs 中像神一样摇滚——这是一款重金属 VR 节奏格斗游戏,把你的头显变成一场完整的激流金属现场。🤘🤘🤘 随着节拍挥舞双吉他战斧,劈砍成群的敌人,奋战拯救 Metalverse。

3.0 版本新增了来自 Awake at Last、Thirst、Hatriot、Versus Me、Nervosa 和 Of Virtue 的新曲目,并带来多项体验优化,让你的速弹更加流畅。

释放纯粹的金属狂潮吧。

💀 致命的地图与敌人

探索种类繁多的地图,劈砍成群被狂野riff逼疯的骷髅和狰狞的飞行巨兽!

🎵 独家原声音乐与跨界合作

9 首动感十足的原创曲目,来自 Awake at Last、Thirst、Hatriot、Versus Me、Nervos、Of Virtue 以及 Frank Klepacki and The Tiberian Sons 的热门曲目,外加来自 The Good Life、YIIK 和 Popslinger 的跨界曲目!

🎸 解锁雷霆般的全新战斧吉他

用吉他自定义为你的旅程增添动力,化身光彩夺目的摇滚明星!

🔥 成为 Metalverse 需要的英雄!

向世界各地的玩家发起挑战,登上排行榜之巅!

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评分与评测

4.15

73 个评分

Oculus 评分

玩家评测

martinhinsch

2024年3月5日

2/5

Has potential but not there yet

This is quite obviously a metal-themed clone of Beat Saber. On paper this sounds amazing, in practice it's unfortunately not great. First off the music library is tiny. As far as I can tell there are exactly five playable songs. Then there's the game play itself - you hit stuff, just as in BS, so far so good. However, they left out the direction and the obstacles. It doesn't sound like much of a difference, but during play it very quickly starts to feel tedious and repetitive. After trying this one for a bit I played a few songs of Beat Saber and in direct comparison BS feels so much more elegant and refined and - most importantly - fun. I'm still undecided whether I'm going to get a refund - I might book this for myself as a donation for an indy dev - but it has not been worth the money for me. Edit: Thanks for the response. I really, really want a good metal rhythm game, so I'll give you the benefit of the doubt and keep the game. Please make it awesome!

6 人觉得有用

Qol

2022年10月15日

5/5

Proud of the the team!

Congrats on getting v1 out there.. can't wait for more songs and quality of life upgrades!

5 人觉得有用

jimpuddin

2024年3月6日

5/5

It’s about time!

Finally, something in VR with some balls! You will definitely work up a sweat and get your heart pumping and the arm swinging. It is so satisfying to bash these skulls with my axes, and the original artwork in here is spectacular in the new story mode. I would keep watching this Vyersoft team because they’re doing things right! This is exactly the kind of soundtrack I need for my workout. The kind that says you can’t stop swinging or else you’re gonna get all these bones in your mouth!

5 人觉得有用

bizkit1961

2022年10月14日

4/5

Potential is there

Played for about a hour altogether, so a few points I got out of the game. Not really impressed with the environments as rather blocky, but once in gameplay it doesn't matter as such. In the tutorial it tells you how to get the lightning coming down( again blocky), but doesn't say if it effects game score, or even if it does. The gameplay is your basic two colours sort of thing, with a switch at times to one colour but holding the grab button instead(you can keep the grab button held at all times anyway. You have like little demons running towards you in various orders and position and flying skulls, so you get a lot of movement at times. To be honest tried the hard level on it and was too much for me trying to keep up with the changes, but sure that wouldn't be the case for younger people. But I did enjoy the gameplay on the whole. But I am convinced that some hits of mine showed up as missing. It is debatable if it is me or a glitch in the game. But as a new release any glitches will get sorted. You get ten tracks for the time being, with more coming early in 23, with a story mode. Music is subjective in taste. But I really thought it was rather average and forgettable and I can't see me really playing this much even with the promise of more tracks. I hate to be negative about the music as I think the developer is a part of doing the music as well as the game(could be wrong) You may be wondering why I gave it 4 stars, yet be rather negative towards it. I can see a lot of people enjoying the gameplay, it's something different to exercise to.

4 人觉得有用

amehrer1

2024年8月23日

5/5

Yep

Its killing monster time

2 人觉得有用

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