lfern
December 6, 2021
Hand tracking tips +review +wishlist
I see several people having trouble with hand tracking. I too had trouble initially but it is working great for me now. For me the trick was to turn on hand tracking on the Quest in the main settings. See: https://support.oculus.com/articles/headsets-and-accessories/controllers-and-hand-tracking/hand-tracking-quest-2 In general I like the app but wish it could do more (below). It is a great cool down for my arms after a session with several of the action apps like beat saber. I like the translucent teachers, they guide without blocking the scenery. The orbs do help me position my hands in space and guide the speed of movement. It took more than the 2 hour evaluation period to get comfortable with the mechanics, but I'm glad I kept it. For 9.99, it does a great job of giving a Tai-Chi-like experience. Gentle flowing movement in a pretty environment with soothing music and nature sounds. In settings, I turned off hand orbs and lines and that helped clean up the interface for me. I don't get those annoying crayon lines tracing my hand movement all over my environment. I also turned instructor voice volume to 0. I never found her to say anything useful. My biggest pet peeve is the "Problem Detected, Do you want to calibrate your arm length?" message. I wish I could turn that off permanently. Every time I get a little off track, it pops up and totally destroys the mood of the session. I wish there were an instruction mode that would teach widely recognized Tai Chi movements, with their common names, like "ward off", "white crane spreads wings",... Then build a routine that strings those moves together. The voice over could help with foot movement, weight distribution, etc. Routines could be categorized by the amount of guardian space required. The mechanics of this app would be perfect for teaching like that. Those names would mean so much more than the named sessions that exist now. All those sessions seem largely the same.
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